

Vault dwellers can also be acquired with additional levels, attributes, outfits and weapons if acquired through lunchboxes or exploring the wasteland. SPECIAL attributes can also be boosted with SPECIAL rooms such as classrooms or armories. attributes and are most commonly set between 1 and 3. All dwellers have their own individual S.P.E.C.I.A.L. Whenever a dweller levels up a number of caps are gained equal to their new level. Basic dwellers start at Level 1 and can be upgraded up to Level 50 through working, preventing hazards and scavenging. To increase the vault dweller population, one can wait for them to show up at random, mate two dwellers, get them from lunchboxes, or produce a radio studio.Įach dweller will spawn with only a vault jumpsuit and their fists for a weapon. It affects the recharge rate of Critical Hits and the condition and durability of items you loot.Vault dwellers are an essential part of the game and are required for: operating production rooms, reproducing, protecting the vault from raider and deathclaw attacks and scavenging the wasteland.

Intelligence: Measures your overall mental acuity.It affects which perks you can share with your team, the rewards from completing group quests, and the prices you get when buying from and selling to vendors. Charisma: Your ability to work with others.It affects your total Health, Action Point (AP) drain from sprinting, and chance to get a disease. Endurance: Measures your overall physical fitness.and the distance that hostiles will show up on your compass. Perception: Your sense of environmental awareness.It affects how much you can carry and determines the damage of all melee attacks. Strength: Measures your raw physical power.stands for the attributes Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck.
